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Realtime Portrait - Anna Torv

Ever since 'Heavenly Sword' and TV show 'Fringe' I've been a fan of Anna Torv, with the upcoming HBO's 'Last of Us' it was the perfect reason for me to finish this project.
I modeled in Maya, sculpted in ZBrush and rendered in UE5 using MetaHuman materials and textures.

ZBrush sculpt

ZBrush sculpt

XGen hair in Maya

XGen hair in Maya